Bloody
Ruins
-Walkthrough-
Walkthrough
by Nightwalker and Freddy Fox 16th March 2005
Difficulty
- Expert
Note:
This walkthrough contains hidden "spoilers". To see the text that
is concealed by the solid blocks, hold the left mouse button down
and drag the cursor across.
Test spoiler: It
was not only their razor sharp claws and their fast paws that we
had to fear....
Start
You begin this mission where the last mission in the series left
you - standing at the top of the entrance into underground ruins.
You still have the broomstick you found in the last mission to replace
your broken blackjack so at least you're not defenceless, but you
need to find a sword as soon as possible.
Walk around to the far side of the room, open a toolbox and you'll
find some broadheads. Now look over the edge into the hole and you'll
see beams in a spiral pattern all the way down to the bottom. You
need to jump from one to the next to make your way down. I'd suggest
saving often so you don't need to restart if you make a false step.
From the bottom beam, jump onto one of the barrels to break your
fall.
The 1st Dining Room
Walk up the hallway and turn north where it splits. There are 2
vases (+40) in niches in the walls. Turn right into a decrepit dining
room and take 3 silver plates (+30 = 70) and a grey bowl (+10 =
80) from the shelves on the south wall. There
is a wine bottle (+50 = 130) under the table.
Now head down the corridor in the SE corner and go into the room
on the left at the end. In here, you can pick up a gold candlestick
(+50 = 180) from the top shelf and 2 sets of coins (+40 = 220) and
a silver plate (+10 = 230) from the lower shelf. Check behind the
fallen rocks and you'll find a black chest which contains a gold
nugget (+100 = 330). Return to the dining room and go into the east
room where a man is standing by one wall. Pick up a bunch of water
arrows and a healing potion from the shelf, and the silver plate
(+10 = 340) from under the candle.
Read the book on the shelf - aha, you have found the Mechanists'
records - Objective Complete. You get a new objective: find and
take the Mages' experiment book. The other room off the dining room
is the kitchen where you can pick up a bowl (+10 = 350) from under
the candle and read all the yummy rat recipes. (Yuck!)
The Receptacle
Leave the dining room, turn right (N) and go up some stairs. At
the top is a device that is obviously a receptacle for something
triangular, but it isn't clear what that might be just yet. You'll
be back here later! Walk back south to the far end of the hallway,
around the middle column and into the south corridor. Bypass the
hallway on the left, as there's nothing of interest down there and
turn down the next hallway, on the right. Jump over the jumble of
blocks at the end and take a jar (+20 = 370) from beside the tilted
statue in the wall niche.
The Sword
Return to the main hallway and turn right. Walk
across the room at the end and you'll find a statue holding a sword
that you can take - Objective Complete. Wiggle your way through
the blocked corridor to the west and look behind the rocks in the
north cave for a mask (+50 = 420). Now go down the steps to the
edge of the lava, making sure to pick up a jar (+20 = 440) from
a wall niche on the way down.
The Stepping Stone Lava
Look on the bottom step for 2 coins (+40 = 480) then hop from rock
to rock to the far side. Take another jar (+20 = 500) from a wall
niche on the way up the stairs on the far side of the lava then
go over to a skeleton slumped in the corner and pick up the bronze
bracelet on the floor beside it.
Frob the west door to raise it, and enter a treasure room where
you'll find 8 assorted jars (+160 = 660), a green rolled tapestry
(+150 = 810), a gold urn (+100 = 910) and 3 crystal goblets (+75
= 985). Now open the 3 chests to add 3 coins (+15 = 1000) to your
loot.
Cross to the east door, open it and enter a second treasure room.
In recesses in the walls are 2 swords (+100 = 1100), 2 fencing swords
(+100 = 1200) and 2 glass dishes (+100 = 1300). On the marble plinth
are 3 gems (+300 = 1600), 2 piles of loose coins (+40 = 1640), a
necklace (+200 = 1840), 2 gold skulls (+200 = 2040), a tiara (+125
= 2165), a gold candlestick (+50 = 2215), 2 copper coinstacks (+10
= 2225), 1 gold coinstack (+25 = 2250) and a silver coinstack (+12
= 2262).
Jump back across the lava, walk back to the room where you found
the sword and go down the east corridor. There's a jar (+20 = 2282)
in a wall niche on the right.
The Statue In The Pond
At the end of the hallway, turn left into a room with a statue standing
in a small pond of water. There are 2 silver nuggets (+100 = 2382)
wedged in between the feet of the statue. Go west into the room
with an open empty chest, then through the partially blocked doorway
in the north wall into another room. Here you can open a chest to
pick up 18 rope arrows.
The Serpent Lava
Leave these rooms and walk south along a corridor that ends above
a large lake of lava - a serpent is swimming in it! Use the rope
arrows to cross to the platform on the far side. When you get there,
turn around and face the lava lake. Look to the left (W) down near
the edge of the lava and you'll see a small cave opening. Use a
rope arrow to get over to it, go inside and you'll find a stash
of fire arrows that might come in useful. Jump back to the platform
and walk south along the corridor. (The fireballs in this section
can be destroyed with your sword. Just make sure you backstab them.)
In the first room on the left, you'll find a mask (+100 = 2482)
and 3 jars (+60 = 2542). In the first room on the right you can
pick up a gold candlestick (+50 = 2592), a jar (+20 = 2612) and
a gold skull (+20 = 2632). Across from the end of the hallway a
golden falcon (+100 = 2732) is sitting in a wall niche. There are
2 jars (+40 = 2772) in niches on each side of the falcon.
The Red Fountain
Walk east, pick open a black chest and you'll get a gold nugget
(+100 = 2872) then turn left into a small room with a fountain that's
running red - there's a ruby in the water (+50 = 2922). Walk south
to the end then turn left (E) up the steps.
The 2nd Dining Room
You'll come to a hallway with some bedrooms on the left and a dining
room on the right. In the dining room are 2 gold goblets (+50 =
2972), a dagger (+5 = 2977), a plain dish (+10 = 2987) and a gold
wine bottle (+50 = 3037).
In the first bedroom a green rolled tapestry (+150 = 3187) is propped
up in one corner. There is a crystal goblet (+25 = 3212) on the
counter and a wine bottle (+50 = 3262) tucked in below the left
side of the counter. Open the chest to add a flashbomb to your arsenal.
Dinky De la Smallwood must have used the second bedroom because
her talking doll is lying on the bed. There's
a tiny gold ring (+100 = 3362) on the floor by the head of the bed.
There is also a gold candlestick (+50 = 3412) on the counter. Check
the shelves above it for a jar (+20 = 3432).
At the end of this hallway turn left. There
are a couple of coins (+20 = 3452) on the left of the bookcase.
On the right is another bedroom with a globe (+50 = 3502) on one
of the bookshelves. East of this bedroom is another one that has
a gold candlestick (+50 = 3552) on the shelves.
The "Bookcase"
There's a jar on the floor beside the bookcase at the east end of
this hallway. Frob
the silver handle that is lying on the floor behind the jar to trigger
Secret #1. The "bookcase" is a cupboard in disguise - the front
of it opens to reveal potions and flares!
Walk south down the stairs and along the hall towards the basement
kitchen. There's
an alcove on the right with a skeletal arm lying on the floor. Pick
up a tiny gold ring (+100 = 3652) from the floor to the right of
it.
In the kitchen, there are some water arrows in the corner to the
left of the cabinets, and on the shelves you'll find 3 gold wine
bottles (+150 = 3802). Look on the ground behind the rocks in the
south room for a spice bag (+40 = 3842). Head all the way back past
the "bookcase" and the second dining room, and down the short flight
of stairs (W).
The Flame Pedestal
Ahead of you is a flame on a pedestal. Walk straight on past it
and up some stairs to a room with a pool of water and a dragonhead
on each side. A plaque on the bottom of the pool is inscribed "Fire
opens the way to water. Water opens the way to Knowledge." There
is a ring (+100 = 3942) to the right of the plaque. Shoot
a fire arrow at the centre of the shield on the west wall. It lifts
to reveal a lovely big cache of water arrows (fire opens the way
to water). Return to the flame pedestal and turn right (S)
into a room with a large pool in the middle.
"Water Opens The Way To Knowledge"
Jump in and pick up a necklace (+200 = 4142) from the bottom then
climb out - Loot Objective Complete. Go
into the room to the west and douse both of the fires on the pedestals
here. The archways open up to allow you entrance to a library room.
On the central table there are a couple of things to read and also
a jar (+20 = 4162) and a green rolled tapestry (+150 = 4312). One
black chest holds a silver nugget (+50 = 4362) and the other contains
a coin (+5 = 4367).
The Sealed Library
Leave here, go back past the pool and into the room on the east
side. Douse
both fires, the archways open and you gain entrance to the sealed
Library. Turn left (N) and go through the archway and down
the stairs. Grab a vase (+50 = 4417) from a wall niche, a green
rolled tapestry (+150 = 4567) from beside a bookcase and 2 jars
(+40 = 4607) from other wall niches.
Go back up the stairs, cross over to the south side and walk past
the archway and round the corner to the last bookcase. Pick up a
little ring from the shelf (+100 = 4707) then go back and through
the archway. Start down these stairs, picking up a vase (+50 = 4757)
from a wall niche, and stop on the first landing.
Frob a book
on the bookcase to lift a panel on the wall to your right and you've
found Secret #2. Climb into the passageway beyond, pick up a jar
(+20 = 4777) and continue into a secret office. Read a book and
pick up the gold bracelet from the table. Look on the floor under
the table for 2 gold wine bottles (+100 = 4877) then rope arrow
up to the rafters to pick up 3 coin piles (+60 = 4937).
Return to the main staircase and continue down, picking up a jar
(+20 = 4957) on your way. At the bottom, look in the corner on the
right for a couple of coins (+40 = 4997). Enter the main Library,
pick up a pile of coins (+20 = 5017) from the ledge of the right
hand bookcase on the west wall, then walk over to the book floating
in the fire. Douse the fire with a water arrow and pick up the Mages'
experiment book - objective complete.
The Laboratory
Go back up to the pool - watch out because a new bunch of adversaries
has spawned -then go north out into the hallway and turn left (W)
towards the stairs up to the smaller pool where you found the water
arrows. Before you get to them turn right (N) and go up these stairs.
Pick up a jar (+20 = 5037) and a bracelet (+50 = 5087) from the
wall niche facing you, then turn left (west). Here you'll find a
ball and crescent staff (+100 = 5187) in another wall niche. Continue
on through the arch at the bottom of the stairs. (It opened when
you took the book in the library.) This is the Laboratory where
the Mages made their experiments. You can pick up a speed potion
and a small silver plate (+10 = 5197) from the shelves in the main
room, and a gold falcon (+100 = 5297) and a silver plate (+10 =
5307) from the east room.
Walk through the west archway into a hallway where you should find
a green rolled tapestry (+150 = 5457) tucked in on the north side
of the bookcase on the east wall and a serpentile torc (+350 = 5807) on
one of the shelves.Enter the room opposite this bookcase and locate
the lever behind the pile of stone blocks near the rift in the floor.
Flip it to open the gate at the end of the room. On your
way out, pick up the tiny gold ring (+100 = 5907) from the middle
of the rh (SW) butcher's table.
The "Lizard" Caves
Frob the big rock on the west wall - it will move aside and expose
a tunnel. Crawl through into some caves. Walk along (you can frob
the light mushrooms to darken the tunnels), go up the ramp, continue
on and look through the gap on your left. Down below, across a lava
lake, you'll see one of the strange creatures that the Mages created
with their experiments. Continue along the pathway to an intersection
and turn left (W) into a tunnel patrolled by one of these creatures.
Where the path
turns left, pick up a tiny gold ring (+100 = 6007) from the ground
beside an arm bone. Carry on into a cave with a small lava
lake on the left, and head right to emerge into a small cave - there
are several of the creatures here. Use broadheads to destroy the
light mushrooms and creep into a hole on the north side. Here, you'll
find the silver bracelet lying on the floor. There's also a gold
candlestick (+50 = 6057) and a silver statue (+15 = 6072).
Return to the intersection with the main path and turn left (W).
Follow the pathway until it forks and stay to the left. You'll enter
a small cave where Lady Lotti is lying unconscious beside a fire.
Read the book nearby, pick her up and go back along the path. At
the intersection walk straight ahead (E) and turn right into a cave
with a hole in the floor. Below you is a room with a pool in the
middle.
The Grandmasters' Rooms
Jump down into the pool and get over into the corner shadows, as
a creature will walk in soon. (Don't forget to bring Lady Lotti
with you.) Read the scroll lying on the floor beside the pool to
get a new objective: free the three eldest Mages from their torment.
Use your sword to kill the Mage that patrols into this room and
you'll only have 2 more to go.
Leave Lady Lotti by the pool and go through the north archway. Walk
down a set of stairs, pick up a vase (+50 = 6122) from the floor
in the bottom rh corner and then destroy the Mage pacing through
the corridor. Turn right (E) into a small antechamber, take a metal
bowl (+10 = 6132) from underneath a candle and open the door into
Grandmaster Apollonius' rooms.
Walk through into the bedroom, take the gold candlestick (+50 =
6182) that is floating in the air and locate the small, triangle-shaped
plaque mounted on the wall beside the bed. Frob it, then leave his
rooms and enter the quarters of Grandmaster Trismegistus which are
to your right (N). Take a statue (+15 = 6197) from the top (bottom??)
of a set of shelves and climb into the bedroom. Pick up a gold candlestick
(+50 = 6247) and frob the triangle on the wall to the right. Return
to the hallway and enter the quarters of the last Grandmaster, Cagliostro.
Watch out for the fish because they bite! Push the triangle that
is mounted on the wall beside the bed, help yourself to the dish
(+ 10 = 6257) underneath the candle and leave.
The Magical Pool
Return to the room with the pool - the curtain on the east wall
has moved aside to reveal a room with a magical pool. If
you drop all three bracelets into the pool they combine into a single
artefact, the "Main Entrance Key". Pick it up and bring it with
you.
Leave this room and exit through the south archway of the pool room
this time. Sneak into the room on the left and get around behind
the Mage, then dispose of her. That's makes three: objective complete.
Frob the banner on the north wall in this room - you'll find a gas
arrow behind it. On a small side table there's a silver plate (+10
= 6267) underneath the candle beside a pile of loose coins (+20
= 6287). There is also a plain metal bowl (+10 = 6297) on the dining
table.
The Way Out
Go back to the pool, pick up Lotti and then walk up the stairs to
the south. There's a gold wine bottle (+50 = 6347) on the floor
in the room on the right at the top. Walk down the east hallway,
acquiring a gold statue (+75 = 6422) and a gold urn (+100 = 6522)
along the way and turn into the room on the right. Pick up a pair
of spectacles (+50 = 6572) and a plate (+10 = 6582) from the table,
then frob the
skull on top of the bookcase on the east wall. This opens the double
doors in the hallway. Take Lotti, go through them and you'll find
yourself in the area very close to where you first entered these
underground ruins.
Head along the north hallway to the room at the end and "use" the
Main Entrance Key on the plaque in the center of the pedestal. The
exit door will open. Pick up Lady Lotti, walk through into the fresh
air. At last! Cross the clearing and go through the archway. As
you walk up the corridor you get a bonus objective, which appears
already checked off, saying that you're a true hero for rescuing
Lady Lotti. Walk a little farther and the mission will end.
Mission
Complete.
Loot:
6582 (The stats say 6607, but 25g is unobtainable
in this version.)
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